Advanced Gaming Systems, Inc., (AGSI) was incorporated in 1990 as a royalty accounting mechanism for Harpoon.
AGSI’s became a publishing firm when Harpoon designers Jesse Spears and Byron Audler asked to upgrade Harpoon 1 and 2. Those products hit the market in 2002.
In 2006, AGSI entered into an agreement with Matrix Games. Matrix handles the packaging and PR issues of the commercial Harpoon versions.
AGSI is managed by Don Gilman, president, and Russell “Rusty” Sharp, development manager. Gilman focuses on the business end while Sharp works on programming.
Please use the contacts page to write us – however be sure you allow email from Google Mail as we use their service to minimize our spam load!
Don Gilman, P.E., CEO
A 1984 graduate of Texas A&M University, Don has been working in military simulation since 1979 and computer simulation since 1985 when his first computer game was published. He was the catalyst behind the original computerization of the Larry Bond’s Harpoon naval simulation in 1989 and has been involved with the computer versions ever since. Don has extensive software project management experience, which was recognized in 2000 with one of the first Software Engineering licenses in the United States.
Russell Sharp, Director of Technology
Larry Bond, Author
Larry Bond is a writer and game designer. After working with Tom Clancy on Red Storm Rising, which appeared in 1985, he has enjoyed a steady writing career, with seven novels published under his name, and six with Jim DeFelice. He has also written several short stories and novellas, and one nonfiction work, The Mighty Fallen. with Chris Carlson, (also his coauthor on the latest two novels, Dangerous Ground and Cold Choices), and Ed Kettler and Mike Harris, Larry created the Admiralty Trilogy game system, which started with Harpoon, appearing in 1980, and expanding to include Command at Sea (WW II) and Fear God & Dread Nought (WW I).
Chris Carlson, Captain, USNR (Ret), Modeler & Author